Q3 Non-GAAP EPS In Line with Guidance and Consensus
Trailing Twelve-Month Non-GAAP Digital Net Revenue Up 37% to $1.5
Billion
FIFA 13 Sold Over 12 Million Units Through Q3 FY2013
Battlefield 3 Premium Has 2.9 Million Subscribers To Date
REDWOOD CITY, Calif.--(BUSINESS WIRE)--
Electronic Arts Inc. (NASDAQ: EA) today announced preliminary financial
results for its third fiscal quarter ended December 31, 2012.
"Despite a challenging quarter, we were able to deliver non-GAAP EPS at
the high end of our guidance range," said Chief Executive Officer John
Riccitiello. "We are investing for the future wave of growth that we
foresee in digital and console."
"We delivered on non-GAAP EPS by driving high-margin digital revenue and
through disciplined expense management," said Chief Financial Officer
Blake Jorgensen.
"EA had six of the top twenty titles in Western markets in 2012,
compared to four in 2011," said Chief Operating Officer Peter Moore. "EA
was also the #1 publisher on iOS worldwide for the year."
Selected Operating Highlights and Metrics:
*On a non-GAAP
basis
-
FIFA 13 sold through over 12 million units through the third
quarter, a 23% increase versus FIFA 12 in the prior year.
-
FIFA 13 digital net revenue topped $100 million* in the
quarter, a 98% increase versus FIFA 12 in the prior year.
-
Total FIFA digital net revenue generated over $230 million* in
the first three quarters of fiscal 13, including EA SPORTS FIFA
Online 2 and FIFA World Class Soccer that together
contributed over $60 million*.
-
Battlefield 3™ Premium generated over $108 million in sales
through the third quarter, and has 2.9 million subscriptions to date.
-
EA had six of the top twenty titles in Western World retail markets in
2012, compared to four in 2011, and was the #1 global publisher in the
iOS game market for 2012.
-
The Simpsons™: Tapped Out was a top grossing iOS game for the
quarter, generating over $23 million* in digital net revenue.
-
EA's games and services for mobile, including handhelds, have
generated approximately $100 million* in the quarter, an 18%*
year-over-year increase in digital net revenue.
-
EA's Origin™ platform for downloading digital games and services has
registered over 39 million users, including 17 million mobile users.
EA has signed agreements with 86 independent developers for Origin.
-
Trailing twelve-month non-GAAP digital net revenue was up 37% to a
record $1.5 billion*.
-
Trailing twelve-month operating cash flow was $378 million, a $135
million improvement versus the prior year.
-
EA repurchased 12.2 million shares at a cost of $157 million in the
third fiscal quarter, pursuant to a $500 million Share Repurchase
Program announced on July 31, 2012, bringing the total shares
repurchased under the current program to 20.6 million shares at a
total cost of $265 million.
-
Dead Space™ 3 pre-sells are outpacing Dead Space 2, and Crysis®
3 pre-orders are tracking 40% ahead of Crysis 2.
Q3 Financial Highlights:
For the quarter, non-GAAP net revenue of $1,182 million was below our
guidance of $1,250 million to $1,350 million. Non-GAAP diluted earnings
per share of $0.57 was above the midpoint of our guidance of $0.50 to
$0.60.
|
(in millions of $, except per share amounts)
|
|
Quarter Ended 12/31/12
|
|
Quarter Ended 12/31/11
|
|
|
|
|
|
|
|
Digital Net Revenue
|
|
$
|
321
|
|
|
$
|
274
|
|
|
Publishing Packaged Goods and Other Net Revenue
|
|
|
568
|
|
|
|
738
|
|
|
Distribution Packaged Goods Net Revenue
|
|
|
33
|
|
|
|
49
|
|
|
GAAP Total Net Revenue
|
|
$
|
922
|
|
|
$
|
1,061
|
|
|
|
|
|
|
|
|
Non-GAAP Digital Net Revenue
|
|
$
|
407
|
|
|
$
|
377
|
|
|
Non-GAAP Publishing Packaged Goods and Other Net Revenue
|
|
|
742
|
|
|
|
1,225
|
|
|
Non-GAAP Distribution Packaged Goods Net Revenue
|
|
|
33
|
|
|
|
49
|
|
|
Non-GAAP Total Net Revenue
|
|
$
|
1,182
|
|
|
$
|
1,651
|
|
|
|
|
|
|
|
|
GAAP Net Loss
|
|
$
|
(45
|
)
|
|
$
|
(205
|
)
|
|
Non-GAAP Net Income
|
|
|
176
|
|
|
|
334
|
|
|
GAAP Diluted Loss Per Share
|
|
|
(0.15
|
)
|
|
|
(0.62
|
)
|
|
Non-GAAP Diluted Earnings Per Share
|
|
|
0.57
|
|
|
|
0.99
|
|
|
|
|
|
|
|
|
Cash Provided by Operations
|
|
$
|
363
|
|
|
$
|
475
|
|
|
|
|
|
|
|
|
Trailing Twelve Month (TTM) Financial Highlights:
|
|
|
|
|
|
(in millions of $)
|
|
TTM Ended 12/31/12
|
|
TTM Ended 12/31/11
|
|
|
|
|
|
|
|
GAAP Net Revenue
|
|
$
|
3,956
|
|
$
|
3,865
|
|
|
GAAP Net Income (Loss)
|
|
|
175
|
|
|
(173
|
)
|
|
|
|
|
|
|
|
Non-GAAP Net Revenue
|
|
$
|
3,730
|
|
$
|
4,204
|
|
|
Non-GAAP Net Income
|
|
|
151
|
|
|
311
|
|
|
|
|
|
|
|
|
Cash Provided by Operations
|
|
$
|
378
|
|
$
|
243
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Q3 FY13 Digital Metrics:
|
|
|
|
|
|
|
|
|
|
|
|
(in millions)
|
|
Quarter Ended 12/31/12
|
|
Quarter Ended 12/31/11
|
|
|
|
|
|
|
|
GAAP Mobile Net Revenue
|
|
$
|
86
|
|
$
|
70
|
|
|
Non-GAAP Mobile Net Revenue
|
|
$
|
99
|
|
$
|
83
|
|
|
|
|
|
|
|
Business Outlook as of January 30, 2013
The following forward-looking statements, as well as those made above,
reflect expectations as of January 30, 2013. Electronic Arts assumes no
obligation to update these statements. Results may be materially
different and are affected by many factors, including: product
development delays; competition in the industry; the health of the
economy in the U.S. and abroad and the related impact on discretionary
consumer spending; changes in anticipated costs; the financial impact of
acquisitions by EA; the popular appeal of EA's products; EA's effective
tax rate; and other factors detailed in this release and in EA's annual
and quarterly SEC filings.
Fourth Quarter Fiscal Year 2013 Expectations — Ending March 31, 2013
-
GAAP net revenue is expected to be approximately $1.115 to $1.215
billion.
-
Non-GAAP net revenue is expected to be approximately $1.025 to $1.125
billion.
-
GAAP diluted earnings per share is expected to be approximately $0.92
to $1.12.
-
Non-GAAP diluted earnings per share is expected to be approximately
$0.57 to $0.72.
-
For purposes of calculating fourth quarter fiscal year 2013 diluted
earnings per share, the Company estimates a share count of 305 million.
-
Expected non-GAAP net income excludes the following from expected GAAP
net income (loss):
-
Non-GAAP net revenue is expected to be approximately $90 million
lower than GAAP net revenue due to the impact of the change in
deferred net revenue (packaged goods and digital content);
-
Approximately $40 million of estimated stock-based compensation;
-
Approximately $25 million of gain on strategic investments;
-
Approximately $20 million of acquisition-related expenses;
-
Approximately $5 million of restructuring charges;
-
Approximately $5 million from the amortization of debt discount;
and
-
Non-GAAP tax expense is expected to be $62 million to $79 million
higher than GAAP tax expense.
Fiscal Year 2013 Expectations — Ending March 31, 2013
-
GAAP net revenue is expected to be approximately $3.703 to $3.803
billion.
-
Non-GAAP net revenue is expected to be approximately $3.778 to $3.878
billion.
-
GAAP diluted earnings per share is expected to be approximately $0.18
to $0.38.
-
Non-GAAP diluted earnings per share is expected to be approximately
$0.86 to $1.00.
-
For purposes of calculating fiscal year 2013 diluted earnings per
share, the Company estimates a share count of 313 million.
-
Expected non-GAAP net income excludes the following from expected GAAP
net income (loss):
-
Non-GAAP net revenue is expected to be approximately $75 million
higher than GAAP net revenue due to the impact of the change in
deferred net revenue (packaged goods and digital content);
-
Approximately $162 million of estimated stock-based compensation;
-
Approximately $39 million of gain on strategic investments;
-
Approximately $28 million of acquisition-related expenses;
-
Approximately $32 million of restructuring charges;
-
Approximately $20 million from the amortization of debt discount;
and
-
Non-GAAP tax expense is expected to be approximately $65 million
to $82 million higher than GAAP tax expense.
Conference Call and Supporting Documents
Electronic Arts will host a conference call on January 30, 2013 at 2:00
pm PT (5:00 pm ET) to review its results for the third quarter ended
December 31, 2012 and its outlook for the future. During the course of
the call, Electronic Arts may disclose material developments affecting
its business and/or financial performance. Listeners may access the
conference call live through the following dial-in number: 773-799-3213
(domestic) or 888-677-1083 (international), using the password "EA" or
via webcast at http://ir.ea.com.
EA will also post a slide presentation that accompanies the call at http://ir.ea.com.
A dial-in replay of the conference call will be provided until February
14, 2013 at the following number: 203-369-0099 (domestic) or
866-356-3373 (international). A webcast replay of the conference call
will be available for one year at http://ir.ea.com.
Non-GAAP Financial Measures
To supplement the Company's unaudited condensed consolidated financial
statements presented in accordance with GAAP, Electronic Arts uses
certain non-GAAP measures of financial performance. The presentation of
these non-GAAP financial measures is not intended to be considered in
isolation from, as a substitute for, or superior to, the financial
information prepared and presented in accordance with GAAP, and may be
different from non-GAAP financial measures used by other companies. In
addition, these non-GAAP measures have limitations in that they do not
reflect all of the amounts associated with the Company's results of
operations as determined in accordance with GAAP. The non-GAAP financial
measures used by Electronic Arts include: non-GAAP net revenue, non-GAAP
gross profit, non-GAAP operating income (loss), non-GAAP net income
(loss) and historical and estimated non-GAAP diluted earnings (loss) per
share. These non-GAAP financial measures exclude the following items, as
applicable in a given reporting period, from the Company's unaudited
condensed consolidated statements of operations:
-
Acquisition-related expenses
-
Amortization of debt discount
-
Certain non-recurring litigation expenses
-
Change in deferred net revenue (packaged goods and digital content)
-
Loss (gain) on strategic investments
-
Restructuring charges
-
Stock-based compensation
-
Income tax adjustments
Electronic Arts may consider whether other significant non-recurring
items that arise in the future should also be excluded in calculating
the non-GAAP financial measures it uses.
Electronic Arts believes that these non-GAAP financial measures, when
taken together with the corresponding GAAP financial measures, provide
meaningful supplemental information regarding the Company's performance
by excluding certain items that may not be indicative of the Company's
core business, operating results or future outlook. Electronic Arts'
management uses, and believes that investors benefit from referring to,
these non-GAAP financial measures in assessing the Company's operating
results both as a consolidated entity and at the business unit level, as
well as when planning, forecasting and analyzing future periods. These
non-GAAP financial measures also facilitate comparisons of the Company's
performance to prior periods.
In addition to the reasons stated above, which are generally applicable
to each of the items Electronic Arts excludes from its non-GAAP
financial measures, the Company believes it is appropriate to exclude
certain items for the following reasons:
Acquisition-Related Expenses. GAAP requires expenses to be
recognized for various types of events associated with a business
acquisition. These events include, expensing acquired intangible assets,
including acquired in-process technology, post-closing adjustments
associated with changes in the estimated amount of contingent
consideration to be paid in an acquisition, and the impairment of
accounting goodwill created as a result of an acquisition when future
events indicated there has been a decline in its value. When analyzing
the operating performance of an acquired entity, Electronic Arts'
management focuses on the total return provided by the investment (i.e.,
operating profit generated from the acquired entity as compared to the
purchase price paid including the final amounts paid for contingent
consideration) without taking into consideration any allocations made
for accounting purposes. Because the final purchase price paid for an
acquisition necessarily reflects the accounting value assigned to both
contingent consideration and to the intangible assets (including
goodwill), when analyzing the operating performance of an acquisition in
subsequent periods, the Company's management excludes the GAAP impact of
any adjustments to the fair value of these acquisition-related balances
to its financial results.
Amortization of Debt Discount on the Convertible Senior Notes.
Under GAAP, certain convertible debt instruments that may be settled in
cash on conversion are required to be separately accounted for as
liability (debt) and equity (conversion option) components of the
instrument in a manner that reflects the issuer's non-convertible debt
borrowing rate. Accordingly, for GAAP purposes, we are required to
amortize as a debt discount an amount equal to the fair value of the
conversion option as interest expense on the Company's $632.5 million of
0.75% convertible senior notes that were issued in a private placement
in July 2011 over the term of the notes. Electronic Arts' management
will exclude the effect of this amortization when evaluating the
Company's operating performance and the performance of its management
team during this period and will continue to do so, when it plans,
forecasts and analyzes future periods.
Certain non-recurring litigation expenses. During the fourth
quarter of fiscal 2012, Electronic Arts recognized a $27 million expense
related to a settlement of a litigation matter. This significant
non-recurring litigation expense is excluded from our non-GAAP financial
measures in order to provide comparability between periods. Further, the
Company excluded this expense when evaluating its operating performance
and the performance of its management team during this period and will
continue to do so when it plans, forecasts and analyzes future periods.
Change in Deferred Net Revenue (Packaged Goods and Digital Content).
Electronic Arts is not able to objectively determine the fair value of
the online service included in certain of its packaged goods and digital
content. As a result, the Company recognizes the revenue from the sale
of these games and content over the estimated online service period. In
other transactions, at the date we sell the software product we have an
obligation to provide incremental unspecified digital content in the
future without an additional fee. In these cases, we account for the
sale of the software product and the right to receive either an online
service or incremental unspecified digital content in the future as a
multiple element arrangement and recognize the revenue on a
straight-line basis over the period we expect the consumer to play the
game. Internally, Electronic Arts' management excludes the impact of the
change in deferred net revenue related to packaged goods games and
digital content in its non-GAAP financial measures when evaluating the
Company's operating performance, when planning, forecasting and
analyzing future periods, and when assessing the performance of its
management team. The Company believes that excluding the impact of the
change in deferred net revenue from its operating results is important
to (1) facilitate comparisons to prior periods during which the Company
was able to objectively determine the fair value of the online service
and not delay the recognition of significant amounts of net revenue
related to online-enabled packaged goods and (2) understanding our
operations because all related costs are expensed as incurred instead of
deferred and recognized ratably.
Loss (gain) on Strategic Investments. From time to time, the
Company makes strategic investments. Electronic Arts' management
excludes the impact of any losses and gains on such investments when
evaluating the Company's operating performance, when planning,
forecasting and analyzing future periods, and when assessing the
performance of its management team. In addition, the Company believes
that excluding the impact of such losses and gains on these investments
from its operating results is important to facilitate comparisons to
prior periods.
Restructuring Charges. Although Electronic Arts has engaged in
various restructuring activities in the past, each has been a discrete,
extraordinary event based on a unique set of business objectives. Each
of these restructurings has been unlike its predecessors in terms of its
operational implementation, business impact and scope. As such, the
Company believes it is appropriate to exclude restructuring charges from
its non-GAAP financial measures.
Stock-Based Compensation. When evaluating the performance of its
individual business units, the Company does not consider stock-based
compensation charges. Likewise, the Company's management teams exclude
stock-based compensation expense from their short and long-term
operating plans. In contrast, the Company's management teams are held
accountable for cash-based compensation and such amounts are included in
their operating plans. Further, when considering the impact of equity
award grants, Electronic Arts places a greater emphasis on overall
shareholder dilution rather than the accounting charges associated with
such grants.
Income Tax Adjustments. The Company uses a fixed, long-term
projected tax rate of 28 percent internally to evaluate its operating
performance, to forecast, plan and analyze future periods, and to assess
the performance of its management team. Accordingly, the Company has
applied the same 28 percent tax rate to its non-GAAP financial results.
In the financial tables below, Electronic Arts has provided a
reconciliation of the most comparable GAAP financial measure to the
historical non-GAAP financial measures used in this press release.
Forward-Looking Statements
Some statements set forth in this release, including the information
relating to EA's fiscal 2013 guidance information under the heading
"Business Outlook", contain forward-looking statements that are subject
to change. Statements including words such as "anticipate", "believe",
"estimate" or "expect" and statements in the future tense are
forward-looking statements. These forward-looking statements are
preliminary estimates and expectations based on current information and
are subject to business and economic risks and uncertainties that could
cause actual events or actual future results to differ materially from
the expectations set forth in the forward-looking statements.
Some of the factors which could cause the Company's results to differ
materially from its expectations include the following: sales of the
Company's titles; the Company's ability to manage expenses; the
competition in the interactive entertainment industry; the effectiveness
of the Company's sales and marketing programs; timely development and
release of Electronic Arts' products; the Company's ability to realize
the anticipated benefits of acquisitions, including the PopCap
acquisition; the consumer demand for, and the availability of an
adequate supply of console hardware units; the Company's ability to
predict consumer preferences among competing platforms; the Company's
ability to service and support digital product offerings, including
managing online security; general economic conditions; and other factors
described in the Company's Quarterly Report on Form 10-Q for the fiscal
quarter ended September 30, 2012.
These forward-looking statements are current as of January 30, 2013.
Electronic Arts assumes no obligation and does not intend to update
these forward-looking statements. In addition, the preliminary financial
results set forth in this release are estimates based on information
currently available to Electronic Arts.
While Electronic Arts believes these estimates are meaningful, they
could differ from the actual amounts that Electronic Arts ultimately
reports in its Quarterly Report on Form 10-Q for the fiscal quarter
ended December 31, 2012. Electronic Arts assumes no obligation and does
not intend to update these estimates prior to filing its Form 10-Q for
the fiscal quarter ended December 31, 2012.
About Electronic Arts
Electronic Arts (NASDAQ:EA) is a global leader in digital interactive
entertainment. The Company's game franchises are offered as both
packaged goods products and online services delivered through
Internet-connected consoles, personal computers, mobile phones and
tablets. EA has more than 250 million registered players and operates in
75 countries. In fiscal year 2012, EA posted GAAP net revenue of $4.1
billion. Headquartered in Redwood City, California, EA is recognized for
critically acclaimed, high-quality blockbuster franchises such as The
Sims™, Madden NFL, FIFA Soccer, Need for Speed™, Battlefield™, and Mass
Effect™. More information about EA is available at http://info.ea.com.
EA SPORTS, Origin, Dead Space, The Sims and Need for Speed are
trademarks of Electronic Arts Inc. Mass Effect is a trademark of EA
International (Studio and Publishing) Ltd. Battlefield 3 and Battlefield
are trademarks of EA Digital Illusions CE AB. Crysis is a trademark of
GmbH. The Simpsons TM & © 2012 Twentieth Century Fox Film Corporation.
All Rights Reserved. John Madden, NFL and FIFA are the
property of their respective owners and used with permission. All other
trademarks are the property of their respective owners.
|
|
|
ELECTRONIC ARTS INC. AND SUBSIDIARIES
|
|
Unaudited Condensed Consolidated Statements of Operations
|
|
(in millions, except per share data)
|
|
|
|
|
|
Three Months Ended December 31,
|
|
Nine Months Ended December 31,
|
|
|
|
2012
|
|
2011
|
|
2012
|
|
2011
|
|
Net revenue
|
|
|
|
|
|
|
|
|
|
Product
|
|
$
|
703
|
|
|
$
|
884
|
|
|
$
|
1,886
|
|
|
$
|
2,370
|
|
|
Service and other
|
|
219
|
|
|
177
|
|
|
702
|
|
|
405
|
|
|
Total net revenue
|
|
922
|
|
|
1,061
|
|
|
2,588
|
|
|
2,775
|
|
|
Cost of revenue
|
|
|
|
|
|
|
|
|
|
Product
|
|
363
|
|
|
477
|
|
|
866
|
|
|
1,088
|
|
|
Service and other
|
|
66
|
|
|
75
|
|
|
213
|
|
|
136
|
|
|
Total cost of revenue
|
|
429
|
|
|
552
|
|
|
1,079
|
|
|
1,224
|
|
|
Gross profit
|
|
493
|
|
|
509
|
|
|
1,509
|
|
|
1,551
|
|
|
Operating expenses:
|
|
|
|
|
|
|
|
|
|
Marketing and sales
|
|
214
|
|
|
269
|
|
|
571
|
|
|
631
|
|
|
General and administrative
|
|
68
|
|
|
98
|
|
|
253
|
|
|
260
|
|
|
Research and development
|
|
286
|
|
|
325
|
|
|
890
|
|
|
928
|
|
|
Acquisition-related contingent consideration
|
|
(45
|
)
|
|
(11
|
)
|
|
(65
|
)
|
|
8
|
|
|
Amortization of intangibles
|
|
7
|
|
|
11
|
|
|
21
|
|
|
37
|
|
|
Restructuring and other
|
|
2
|
|
|
—
|
|
|
27
|
|
|
17
|
|
|
Total operating expenses
|
|
532
|
|
|
692
|
|
|
1,697
|
|
|
1,881
|
|
|
Operating loss
|
|
(39
|
)
|
|
(183
|
)
|
|
(188
|
)
|
|
(330
|
)
|
|
Gain on strategic investments
|
|
14
|
|
|
—
|
|
|
14
|
|
|
—
|
|
|
Interest and other income (expense), net
|
|
(8
|
)
|
|
(10
|
)
|
|
(17
|
)
|
|
(13
|
)
|
|
Loss before provision for (benefit from) income taxes
|
|
(33
|
)
|
|
(193
|
)
|
|
(191
|
)
|
|
(343
|
)
|
|
Provision for (benefit from) income taxes
|
|
12
|
|
|
12
|
|
|
34
|
|
|
(19
|
)
|
|
Net loss
|
|
$
|
(45
|
)
|
|
$
|
(205
|
)
|
|
$
|
(225
|
)
|
|
$
|
(324
|
)
|
|
Loss per share
|
|
|
|
|
|
|
|
|
|
Basic and Diluted
|
|
$
|
(0.15
|
)
|
|
$
|
(0.62
|
)
|
|
$
|
(0.72
|
)
|
|
$
|
(0.98
|
)
|
|
Number of shares used in computation
|
|
|
|
|
|
|
|
|
|
Basic and Diluted
|
|
304
|
|
|
332
|
|
|
313
|
|
|
331
|
|
|
|
|
Non-GAAP Results (in millions, except per share data)
|
|
The following tables reconcile the Company's net loss and loss per
share as presented in its Unaudited Condensed Consolidated
Statements of Operations and prepared in accordance with Generally
Accepted Accounting Principles ("GAAP") to its non-GAAP net income
and non-GAAP earnings per share.
|
|
|
|
|
|
|
|
|
|
Three Months Ended December 31,
|
|
Nine Months Ended December 31,
|
|
|
|
2012
|
|
2011
|
|
2012
|
|
2011
|
|
Net loss
|
|
$
|
(45
|
)
|
|
$
|
(205
|
)
|
|
$
|
(225
|
)
|
|
$
|
(324
|
)
|
|
Acquisition-related expenses
|
|
(15
|
)
|
|
14
|
|
|
8
|
|
|
70
|
|
|
Amortization of debt discount
|
|
5
|
|
|
5
|
|
|
15
|
|
|
9
|
|
|
Change in deferred net revenue (packaged goods and digital content)
|
|
260
|
|
|
590
|
|
|
165
|
|
|
434
|
|
|
Gain on strategic investments
|
|
(14
|
)
|
|
—
|
|
|
(14
|
)
|
|
—
|
|
|
Restructuring and other
|
|
2
|
|
|
—
|
|
|
27
|
|
|
17
|
|
|
Stock-based compensation
|
|
39
|
|
|
48
|
|
|
122
|
|
|
129
|
|
|
Income tax adjustments
|
|
(56
|
)
|
|
(118
|
)
|
|
(3
|
)
|
|
(107
|
)
|
|
Non-GAAP net income
|
|
$
|
176
|
|
|
$
|
334
|
|
|
$
|
95
|
|
|
$
|
228
|
|
|
Non-GAAP earnings per share
|
|
|
|
|
|
|
|
|
|
Basic
|
|
$
|
0.58
|
|
|
$
|
1.01
|
|
|
$
|
0.30
|
|
|
$
|
0.69
|
|
|
Diluted
|
|
$
|
0.57
|
|
|
$
|
0.99
|
|
|
$
|
0.30
|
|
|
$
|
0.67
|
|
|
Number of shares used in Non-GAAP computation
|
|
|
|
|
|
|
|
|
|
Basic
|
|
304
|
|
|
332
|
|
|
313
|
|
|
331
|
|
|
Diluted
|
|
308
|
|
|
338
|
|
|
315
|
|
|
338
|
|
|
|
|
ELECTRONIC ARTS INC. AND SUBSIDIARIES
|
|
Unaudited Condensed Consolidated Balance Sheets
|
|
(in millions)
|
|
|
|
|
|
|
|
|
|
December 31, 2012
|
|
March 31, 2012 (a)
|
|
ASSETS
|
|
|
|
|
|
Current assets:
|
|
|
|
|
|
Cash and cash equivalents
|
|
$
|
1,158
|
|
|
$
|
1,293
|
|
|
Short-term investments
|
|
275
|
|
|
437
|
|
|
Marketable equity securities
|
|
59
|
|
|
119
|
|
|
Receivables, net of allowances of $284 and $252, respectively
|
|
382
|
|
|
366
|
|
|
Inventories
|
|
59
|
|
|
59
|
|
|
Deferred income taxes, net
|
|
67
|
|
|
67
|
|
|
Other current assets
|
|
229
|
|
|
268
|
|
|
Total current assets
|
|
2,229
|
|
|
2,609
|
|
|
Property and equipment, net
|
|
550
|
|
|
568
|
|
|
Goodwill
|
|
1,724
|
|
|
1,718
|
|
|
Acquisition-related intangibles, net
|
|
304
|
|
|
369
|
|
|
Deferred income taxes, net
|
|
47
|
|
|
42
|
|
|
Other assets
|
|
185
|
|
|
185
|
|
|
TOTAL ASSETS
|
|
$
|
5,039
|
|
|
$
|
5,491
|
|
|
LIABILITIES AND STOCKHOLDERS' EQUITY
|
|
|
|
|
|
Current liabilities:
|
|
|
|
|
|
Accounts payable
|
|
$
|
93
|
|
|
$
|
215
|
|
|
Accrued and other current liabilities
|
|
840
|
|
|
857
|
|
|
Deferred net revenue (packaged goods and digital content)
|
|
1,213
|
|
|
1,048
|
|
|
Total current liabilities
|
|
2,146
|
|
|
2,120
|
|
|
0.75% convertible senior notes due 2016, net
|
|
554
|
|
|
539
|
|
|
Income tax obligations
|
|
211
|
|
|
189
|
|
|
Deferred income taxes, net
|
|
2
|
|
|
8
|
|
|
Other liabilities
|
|
168
|
|
|
177
|
|
|
Total liabilities
|
|
3,081
|
|
|
3,033
|
|
|
Common stock
|
|
3
|
|
|
3
|
|
|
Paid-in capital
|
|
2,138
|
|
|
2,359
|
|
|
Accumulated deficit
|
|
(302
|
)
|
|
(77
|
)
|
|
Accumulated other comprehensive income
|
|
119
|
|
|
173
|
|
|
Total stockholders' equity
|
|
1,958
|
|
|
2,458
|
|
|
TOTAL LIABILITIES AND STOCKHOLDERS' EQUITY
|
|
$
|
5,039
|
|
|
$
|
5,491
|
|
|
(a)
|
|
Derived from audited consolidated financial statements.
|
|
|
|
ELECTRONIC ARTS INC. AND SUBSIDIARIES
|
|
Unaudited Condensed Consolidated Statements of Cash Flows
|
|
(in millions)
|
|
|
|
|
|
Three Months Ended December 31,
|
|
Nine Months Ended December 31,
|
|
|
|
2012
|
|
2011
|
|
2012
|
|
2011
|
|
OPERATING ACTIVITIES
|
|
|
|
|
|
|
|
|
|
Net loss
|
|
$
|
(45
|
)
|
|
$
|
(205
|
)
|
|
$
|
(225
|
)
|
|
$
|
(324
|
)
|
|
Adjustments to reconcile net loss to net cash provided by (used in)
operating activities:
|
|
|
|
|
|
|
|
|
|
Acquisition-related contingent consideration
|
|
(45
|
)
|
|
(11
|
)
|
|
(65
|
)
|
|
8
|
|
|
Depreciation, amortization and accretion, net
|
|
66
|
|
|
54
|
|
|
178
|
|
|
148
|
|
|
Net gains on investments and sale of property and equipment
|
|
(12
|
)
|
|
—
|
|
|
(12
|
)
|
|
(12
|
)
|
|
Non-cash restructuring charges
|
|
—
|
|
|
(3
|
)
|
|
7
|
|
|
(3
|
)
|
|
Stock-based compensation
|
|
39
|
|
|
48
|
|
|
122
|
|
|
129
|
|
|
Change in assets and liabilities:
|
|
|
|
|
|
|
|
|
|
Receivables, net
|
|
256
|
|
|
39
|
|
|
(18
|
)
|
|
(176
|
)
|
|
Inventories
|
|
13
|
|
|
22
|
|
|
—
|
|
|
11
|
|
|
Other assets
|
|
14
|
|
|
(18
|
)
|
|
14
|
|
|
(81
|
)
|
|
Accounts payable
|
|
(124
|
)
|
|
(93
|
)
|
|
(115
|
)
|
|
(150
|
)
|
|
Accrued and other liabilities
|
|
(56
|
)
|
|
48
|
|
|
53
|
|
|
50
|
|
|
Deferred income taxes, net
|
|
(3
|
)
|
|
4
|
|
|
(13
|
)
|
|
(44
|
)
|
|
Deferred net revenue (packaged goods and digital content)
|
|
260
|
|
|
590
|
|
|
165
|
|
|
434
|
|
|
Net cash provided by (used in) operating activities
|
|
363
|
|
|
475
|
|
|
91
|
|
|
(10
|
)
|
|
INVESTING ACTIVITIES
|
|
|
|
|
|
|
|
|
|
Capital expenditures
|
|
(25
|
)
|
|
(44
|
)
|
|
(81
|
)
|
|
(128
|
)
|
|
Proceeds from sale of property and equipment
|
|
—
|
|
|
—
|
|
|
—
|
|
|
26
|
|
|
Proceeds from sale of marketable equity securities
|
|
25
|
|
|
—
|
|
|
25
|
|
|
—
|
|
|
Proceeds from maturities and sales of short-term investments
|
|
124
|
|
|
144
|
|
|
404
|
|
|
463
|
|
|
Purchase of short-term investments
|
|
(47
|
)
|
|
(195
|
)
|
|
(244
|
)
|
|
(374
|
)
|
|
Acquisition-related restricted cash
|
|
—
|
|
|
—
|
|
|
25
|
|
|
—
|
|
|
Acquisition of subsidiaries, net of cash acquired
|
|
—
|
|
|
(19
|
)
|
|
(10
|
)
|
|
(676
|
)
|
|
Net cash provided by (used in) investing activities
|
|
77
|
|
|
(114
|
)
|
|
119
|
|
|
(689
|
)
|
|
FINANCING ACTIVITIES
|
|
|
|
|
|
|
|
|
|
Payment of debt issuance costs
|
|
—
|
|
|
—
|
|
|
(2
|
)
|
|
—
|
|
|
Proceeds from borrowings on convertible senior notes, net of
issuance costs
|
|
—
|
|
|
—
|
|
|
—
|
|
|
617
|
|
|
Proceeds from issuance of warrants
|
|
—
|
|
|
—
|
|
|
—
|
|
|
65
|
|
|
Purchase of convertible note hedge
|
|
—
|
|
|
—
|
|
|
—
|
|
|
(107
|
)
|
|
Proceeds from issuance of common stock
|
|
1
|
|
|
4
|
|
|
19
|
|
|
39
|
|
|
Excess tax benefit from stock-based compensation
|
|
—
|
|
|
1
|
|
|
—
|
|
|
4
|
|
|
Repurchase and retirement of common stock
|
|
(157
|
)
|
|
(41
|
)
|
|
(336
|
)
|
|
(230
|
)
|
|
Acquisition-related contingent consideration payment
|
|
(2
|
)
|
|
—
|
|
|
(28
|
)
|
|
—
|
|
|
Net cash provided by (used in) financing activities
|
|
(158
|
)
|
|
(36
|
)
|
|
(347
|
)
|
|
388
|
|
|
Effect of foreign exchange on cash and cash equivalents
|
|
5
|
|
|
(13
|
)
|
|
2
|
|
|
(26
|
)
|
|
Increase (decrease) in cash and cash equivalents
|
|
287
|
|
|
312
|
|
|
(135
|
)
|
|
(337
|
)
|
|
Beginning cash and cash equivalents
|
|
871
|
|
|
930
|
|
|
1,293
|
|
|
1,579
|
|
|
Ending cash and cash equivalents
|
|
$
|
1,158
|
|
|
$
|
1,242
|
|
|
$
|
1,158
|
|
|
$
|
1,242
|
|
|
|
|
ELECTRONIC ARTS INC. AND SUBSIDIARIES
|
|
Unaudited Supplemental Financial Information and Business Metrics
|
|
(in millions, except per share data and headcount)
|
|
|
|
|
|
Q3
|
|
Q4
|
|
Q1
|
|
Q2
|
|
Q3
|
|
YOY %
|
|
|
|
FY12
|
|
FY12
|
|
FY13
|
|
FY13
|
|
FY13
|
|
Change
|
|
QUARTERLY RECONCILIATION OF RESULTS
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net Revenue
|
|
|
|
|
|
|
|
|
|
|
|
|
|
GAAP net revenue
|
|
$
|
1,061
|
|
|
$
|
1,368
|
|
|
$
|
955
|
|
|
$
|
711
|
|
|
$
|
922
|
|
|
(13
|
%)
|
|
Change in deferred net revenue (packaged goods and digital content)
|
|
590
|
|
|
(391
|
)
|
|
(464
|
)
|
|
369
|
|
|
260
|
|
|
|
|
Non-GAAP net revenue
|
|
$
|
1,651
|
|
|
$
|
977
|
|
|
$
|
491
|
|
|
$
|
1,080
|
|
|
$
|
1,182
|
|
|
(28
|
%)
|
|
Gross Profit
|
|
|
|
|
|
|
|
|
|
|
|
|
|
GAAP gross profit
|
|
$
|
509
|
|
|
$
|
994
|
|
|
$
|
750
|
|
|
$
|
266
|
|
|
$
|
493
|
|
|
(3
|
%)
|
|
Acquisition-related expenses
|
|
14
|
|
|
27
|
|
|
15
|
|
|
14
|
|
|
23
|
|
|
|
|
Change in deferred net revenue (packaged goods and digital content)
|
|
590
|
|
|
(391
|
)
|
|
(464
|
)
|
|
369
|
|
|
260
|
|
|
|
|
Stock-based compensation
|
|
—
|
|
|
1
|
|
|
1
|
|
|
—
|
|
|
—
|
|
|
|
|
Non-GAAP gross profit
|
|
$
|
1,113
|
|
|
$
|
631
|
|
|
$
|
302
|
|
|
$
|
649
|
|
|
$
|
776
|
|
|
(30
|
%)
|
|
GAAP gross profit % (as a % of GAAP net revenue)
|
|
48%
|
|
73%
|
|
79%
|
|
37%
|
|
53%
|
|
|
|
Non-GAAP gross profit % (as a % of non-GAAP net revenue)
|
|
67%
|
|
65%
|
|
62%
|
|
60%
|
|
66%
|
|
|
|
Operating Income (Loss)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
GAAP operating income (loss)
|
|
$
|
(183
|
)
|
|
$
|
365
|
|
|
$
|
215
|
|
|
$
|
(364
|
)
|
|
$
|
(39
|
)
|
|
79
|
%
|
|
Acquisition-related expenses
|
|
14
|
|
|
36
|
|
|
2
|
|
|
21
|
|
|
(15
|
)
|
|
|
|
Certain non-recurring litigation expenses
|
|
—
|
|
|
27
|
|
|
—
|
|
|
—
|
|
|
—
|
|
|
|
|
Change in deferred net revenue (packaged goods and digital content)
|
|
590
|
|
|
(391
|
)
|
|
(464
|
)
|
|
369
|
|
|
260
|
|
|
|
|
Restructuring and other
|
|
—
|
|
|
(1
|
)
|
|
27
|
|
|
(2
|
)
|
|
2
|
|
|
|
|
Stock-based compensation
|
|
48
|
|
|
41
|
|
|
39
|
|
|
44
|
|
|
39
|
|
|
|
|
Non-GAAP operating income (loss)
|
|
$
|
469
|
|
|
$
|
77
|
|
|
$
|
(181
|
)
|
|
$
|
68
|
|
|
$
|
247
|
|
|
(47
|
%)
|
|
GAAP operating income (loss) % (as a % of GAAP net revenue)
|
|
(17%)
|
|
27%
|
|
23%
|
|
(51%)
|
|
(4%)
|
|
|
|
Non-GAAP operating income (loss) % (as a % of non-GAAP net
revenue)
|
|
28%
|
|
8%
|
|
(37%)
|
|
6%
|
|
21%
|
|
|
|
Net Income (Loss)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
GAAP net income (loss)
|
|
$
|
(205
|
)
|
|
$
|
400
|
|
|
$
|
201
|
|
|
$
|
(381
|
)
|
|
$
|
(45
|
)
|
|
78
|
%
|
|
Acquisition-related expenses
|
|
14
|
|
|
36
|
|
|
2
|
|
|
21
|
|
|
(15
|
)
|
|
|
|
Amortization of debt discount
|
|
5
|
|
|
5
|
|
|
5
|
|
|
5
|
|
|
5
|
|
|
|
|
Certain non-recurring litigation expenses
|
|
—
|
|
|
27
|
|
|
—
|
|
|
—
|
|
|
—
|
|
|
|
|
Change in deferred net revenue (packaged goods and digital content)
|
|
590
|
|
|
(391
|
)
|
|
(464
|
)
|
|
369
|
|
|
260
|
|
|
|
|
Gain on strategic investments
|
|
—
|
|
|
—
|
|
|
—
|
|
|
—
|
|
|
(14
|
)
|
|
|
|
Restructuring and other
|
|
—
|
|
|
(1
|
)
|
|
27
|
|
|
(2
|
)
|
|
2
|
|
|
|
|
Stock-based compensation
|
|
48
|
|
|
41
|
|
|
39
|
|
|
44
|
|
|
39
|
|
|
|
|
Income tax adjustments
|
|
(118
|
)
|
|
(61
|
)
|
|
60
|
|
|
(7
|
)
|
|
(56
|
)
|
|
|
|
Non-GAAP net income (loss)
|
|
$
|
334
|
|
|
$
|
56
|
|
|
$
|
(130
|
)
|
|
$
|
49
|
|
|
$
|
176
|
|
|
(47
|
%)
|
|
GAAP net income (loss) % (as a % of GAAP net revenue)
|
|
(19%)
|
|
29%
|
|
21%
|
|
(54%)
|
|
(5%)
|
|
|
|
Non-GAAP net income (loss) % (as a % of non-GAAP net revenue)
|
|
20%
|
|
6%
|
|
(26%)
|
|
5%
|
|
15%
|
|
|
|
Diluted Earnings (Loss) Per Share
|
|
|
|
|
|
|
|
|
|
|
|
|
|
GAAP earnings (loss) per share
|
|
$
|
(0.62
|
)
|
|
$
|
1.20
|
|
|
$
|
0.63
|
|
|
$
|
(1.21
|
)
|
|
$
|
(0.15
|
)
|
|
76
|
%
|
|
Non-GAAP earnings (loss) per share
|
|
$
|
0.99
|
|
|
$
|
0.17
|
|
|
$
|
(0.41
|
)
|
|
$
|
0.15
|
|
|
$
|
0.57
|
|
|
(42
|
%)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Number of diluted shares used in computation
|
|
|
|
|
|
|
|
|
|
|
|
|
|
GAAP
|
|
332
|
|
|
332
|
|
|
320
|
|
|
316
|
|
304
|
|
|
|
|
Non-GAAP
|
|
338
|
|
|
332
|
|
|
317
|
|
|
318
|
|
308
|
|
|
|
|
|
|
ELECTRONIC ARTS INC. AND SUBSIDIARIES
|
|
Unaudited Supplemental Financial Information and Business Metrics
|
|
(in millions, except per share data and headcount)
|
|
|
|
|
|
Q3
|
|
Q4
|
|
Q1
|
|
Q2
|
|
Q3
|
|
YOY %
|
|
|
|
FY12
|
|
FY12
|
|
FY13
|
|
FY13
|
|
FY13
|
|
Change
|
|
QUARTERLY NET REVENUE PRESENTATIONS - GAAP AND NON-GAAP
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Geography Net Revenue
|
|
|
|
|
|
|
|
|
|
|
|
|
|
North America
|
|
500
|
|
|
653
|
|
|
450
|
|
|
329
|
|
|
409
|
|
|
(18
|
%)
|
|
Europe
|
|
505
|
|
|
627
|
|
|
435
|
|
|
332
|
|
|
464
|
|
|
(8
|
%)
|
|
Asia
|
|
56
|
|
|
88
|
|
|
70
|
|
|
50
|
|
|
49
|
|
|
(13
|
%)
|
|
Total GAAP Net Revenue
|
|
1,061
|
|
|
1,368
|
|
|
955
|
|
|
711
|
|
|
922
|
|
|
(13
|
%)
|
|
North America
|
|
310
|
|
|
(188
|
)
|
|
(265
|
)
|
|
179
|
|
|
80
|
|
|
|
|
Europe
|
|
235
|
|
|
(187
|
)
|
|
(174
|
)
|
|
171
|
|
|
166
|
|
|
|
|
Asia
|
|
45
|
|
|
(16
|
)
|
|
(25
|
)
|
|
19
|
|
|
14
|
|
|
|
|
Change In Deferred Net Revenue (Packaged Goods and Digital
Content)
|
|
590
|
|
|
(391
|
)
|
|
(464
|
)
|
|
369
|
|
|
260
|
|
|
|
|
North America
|
|
810
|
|
|
465
|
|
|
185
|
|
|
508
|
|
|
489
|
|
|
(40
|
%)
|
|
Europe
|
|
740
|
|
|
440
|
|
|
261
|
|
|
503
|
|
|
630
|
|
|
(15
|
%)
|
|
Asia
|
|
101
|
|
|
72
|
|
|
45
|
|
|
69
|
|
|
63
|
|
|
(38
|
%)
|
|
Total Non-GAAP Net Revenue
|
|
1,651
|
|
|
977
|
|
|
491
|
|
|
1,080
|
|
|
1,182
|
|
|
(28
|
%)
|
|
North America
|
|
47%
|
|
48%
|
|
47%
|
|
46%
|
|
44%
|
|
|
|
Europe
|
|
48%
|
|
46%
|
|
46%
|
|
47%
|
|
51%
|
|
|
|
Asia
|
|
5%
|
|
6%
|
|
7%
|
|
7%
|
|
5%
|
|
|
|
Total GAAP Net Revenue %
|
|
100%
|
|
100%
|
|
100%
|
|
100%
|
|
100%
|
|
|
|
North America
|
|
49%
|
|
48%
|
|
38%
|
|
47%
|
|
42%
|
|
|
|
Europe
|
|
45%
|
|
45%
|
|
53%
|
|
47%
|
|
53%
|
|
|
|
Asia
|
|
6%
|
|
7%
|
|
9%
|
|
6%
|
|
5%
|
|
|
|
Total Non-GAAP Net Revenue %
|
|
100%
|
|
100%
|
|
100%
|
|
100%
|
|
100%
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net Revenue Composition
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Publishing and Other
|
|
738
|
|
|
926
|
|
|
592
|
|
|
365
|
|
|
568
|
|
|
(23
|
%)
|
|
Wireless, Internet-derived, and Advertising (Digital)
|
|
274
|
|
|
419
|
|
|
342
|
|
|
324
|
|
|
321
|
|
|
17
|
%
|
|
Distribution
|
|
49
|
|
|
23
|
|
|
21
|
|
|
22
|
|
|
33
|
|
|
(33
|
%)
|
|
Total GAAP Net Revenue
|
|
1,061
|
|
|
1,368
|
|
|
955
|
|
|
711
|
|
|
922
|
|
|
(13
|
%)
|
|
Publishing and Other
|
|
487
|
|
|
(397
|
)
|
|
(446
|
)
|
|
379
|
|
|
174
|
|
|
|
|
Wireless, Internet-derived, and Advertising (Digital)
|
|
103
|
|
|
6
|
|
|
(18
|
)
|
|
(10
|
)
|
|
86
|
|
|
|
|
Change In Deferred Net Revenue (Packaged Goods and Digital
Content)
|
|
590
|
|
|
(391
|
)
|
|
(464
|
)
|
|
369
|
|
|
260
|
|
|
|
|
Publishing and Other
|
|
1,225
|
|
|
529
|
|
|
146
|
|
|
744
|
|
|
742
|
|
|
(39
|
%)
|
|
Wireless, Internet-derived, and Advertising (Digital)
|
|
377
|
|
|
425
|
|
|
324
|
|
|
314
|
|
|
407
|
|
|
8
|
%
|
|
Distribution
|
|
49
|
|
|
23
|
|
|
21
|
|
|
22
|
|
|
33
|
|
|
(33
|
%)
|
|
Total Non-GAAP Net Revenue
|
|
1,651
|
|
|
977
|
|
|
491
|
|
|
1,080
|
|
|
1,182
|
|
|
(28
|
%)
|
|
Publishing and Other
|
|
69%
|
|
68%
|
|
62%
|
|
51%
|
|
62%
|
|
|
|
Wireless, Internet-derived, and Advertising (Digital)
|
|
26%
|
|
30%
|
|
36%
|
|
46%
|
|
35%
|
|
|
|
Distribution
|
|
5%
|
|
2%
|
|
2%
|
|
3%
|
|
3%
|
|
|
|
Total GAAP Net Revenue %
|
|
100%
|
|
100%
|
|
100%
|
|
100%
|
|
100%
|
|
|
|
Publishing and Other
|
|
74%
|
|
54%
|
|
30%
|
|
69%
|
|
63%
|
|
|
|
Wireless, Internet-derived, and Advertising (Digital)
|
|
23%
|
|
44%
|
|
66%
|
|
29%
|
|
34%
|
|
|
|
Distribution
|
|
3%
|
|
2%
|
|
4%
|
|
2%
|
|
3%
|
|
|
|
Total Non-GAAP Net Revenue %
|
|
100%
|
|
100%
|
|
100%
|
|
100%
|
|
100%
|
|
|
|
|
|
ELECTRONIC ARTS INC. AND SUBSIDIARIES
|
|
Unaudited Supplemental Financial Information and Business Metrics
|
|
(in millions, except per share data and headcount)
|
|
|
|
|
|
Q3
|
|
Q4
|
|
Q1
|
|
Q2
|
|
Q3
|
|
YOY %
|
|
|
|
FY12
|
|
FY12
|
|
FY13
|
|
FY13
|
|
FY13
|
|
Change
|
|
QUARTERLY NET REVENUE PRESENTATIONS - GAAP AND NON-GAAP
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Platform Net Revenue
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Xbox 360
|
|
331
|
|
|
454
|
|
|
292
|
|
|
204
|
|
|
277
|
|
|
(16
|
%)
|
|
PLAYSTATION 3
|
|
314
|
|
|
432
|
|
|
267
|
|
|
150
|
|
|
289
|
|
|
(8
|
%)
|
|
Wii
|
|
49
|
|
|
20
|
|
|
8
|
|
|
17
|
|
|
20
|
|
|
(59
|
%)
|
|
PlayStation 2
|
|
7
|
|
|
3
|
|
|
2
|
|
|
6
|
|
|
3
|
|
|
(57
|
%)
|
|
Total Consoles
|
|
701
|
|
|
909
|
|
|
569
|
|
|
377
|
|
|
589
|
|
|
(16
|
%)
|
|
Mobile
|
|
70
|
|
|
87
|
|
|
69
|
|
|
75
|
|
|
86
|
|
|
23
|
%
|
|
PlayStation Handhelds
|
|
14
|
|
|
6
|
|
|
10
|
|
|
14
|
|
|
15
|
|
|
7
|
%
|
|
Nintendo Handhelds
|
|
15
|
|
|
5
|
|
|
9
|
|
|
8
|
|
|
9
|
|
|
(40
|
%)
|
|
Total Mobile and Handhelds
|
|
99
|
|
|
98
|
|
|
88
|
|
|
97
|
|
|
110
|
|
|
11
|
%
|
|
PC
|
|
214
|
|
|
334
|
|
|
276
|
|
|
214
|
|
|
186
|
|
|
(13
|
%)
|
|
Other
|
|
47
|
|
|
27
|
|
|
22
|
|
|
23
|
|
|
37
|
|
|
(21
|
%)
|
|
Total GAAP Net Revenue
|
|
1,061
|
|
|
1,368
|
|
|
955
|
|
|
711
|
|
|
922
|
|
|
(13
|
%)
|
|
Xbox 360
|
|
174
|
|
|
(128
|
)
|
|
(186
|
)
|
|
144
|
|
|
72
|
|
|
|
|
PLAYSTATION 3
|
|
179
|
|
|
(210
|
)
|
|
(183
|
)
|
|
222
|
|
|
95
|
|
|
|
|
Wii
|
|
3
|
|
|
(7
|
)
|
|
(5
|
)
|
|
—
|
|
|
—
|
|
|
|
|
PlayStation 2
|
|
—
|
|
|
—
|
|
|
(1
|
)
|
|
1
|
|
|
—
|
|
|
|
|
Mobile
|
|
13
|
|
|
(3
|
)
|
|
9
|
|
|
13
|
|
|
13
|
|
|
|
|
PlayStation Handhelds
|
|
(2
|
)
|
|
10
|
|
|
(4
|
)
|
|
7
|
|
|
11
|
|
|
|
|
Nintendo Handhelds
|
|
9
|
|
|
(5
|
)
|
|
(4
|
)
|
|
(2
|
)
|
|
13
|
|
|
|
|
PC
|
|
214
|
|
|
(48
|
)
|
|
(90
|
)
|
|
(16
|
)
|
|
56
|
|
|
|
|
Change in Deferred Net Revenue (Packaged Goods and Digital
Content)
|
|
590
|
|
|
(391
|
)
|
|
(464
|
)
|
|
369
|
|
|
260
|
|
|
|
|
Xbox 360
|
|
505
|
|
|
326
|
|
|
106
|
|
|
348
|
|
|
349
|
|
|
(31
|
%)
|
|
PLAYSTATION 3
|
|
493
|
|
|
222
|
|
|
84
|
|
|
372
|
|
|
384
|
|
|
(22
|
%)
|
|
Wii
|
|
52
|
|
|
13
|
|
|
3
|
|
|
17
|
|
|
20
|
|
|
(62
|
%)
|
|
PlayStation 2
|
|
7
|
|
|
3
|
|
|
1
|
|
|
7
|
|
|
3
|
|
|
(57
|
%)
|
|
Total Consoles
|
|
1,057
|
|
|
564
|
|
|
194
|
|
|
744
|
|
|
756
|
|
|
(28
|
%)
|
|
Mobile
|
|
83
|
|
|
84
|
|
|
78
|
|
|
88
|
|
|
99
|
|
|
19
|
%
|
|
PlayStation Handhelds
|
|
12
|
|
|
16
|
|
|
6
|
|
|
21
|
|
|
26
|
|
|
117
|
%
|
|
Nintendo Handhelds
|
|
24
|
|
|
—
|
|
|
5
|
|
|
6
|
|
|
22
|
|
|
(8
|
%)
|
|
Total Mobile and Handhelds
|
|
119
|
|
|
100
|
|
|
89
|
|
|
115
|
|
|
147
|
|
|
24
|
%
|
|
PC
|
|
428
|
|
|
286
|
|
|
186
|
|
|
198
|
|
|
242
|
|
|
(43
|
%)
|
|
Other
|
|
47
|
|
|
27
|
|
|
22
|
|
|
23
|
|
|
37
|
|
|
(21
|
%)
|
|
Total Non-GAAP Net Revenue
|
|
1,651
|
|
|
977
|
|
|
491
|
|
|
1,080
|
|
|
1,182
|
|
|
(28
|
%)
|
|
Xbox 360
|
|
31%
|
|
33%
|
|
31%
|
|
29%
|
|
30%
|
|
|
|
PLAYSTATION 3
|
|
29%
|
|
32%
|
|
28%
|
|
21%
|
|
32%
|
|
|
|
Wii
|
|
5%
|
|
1%
|
|
1%
|
|
2%
|
|
2%
|
|
|
|
PlayStation 2
|
|
1%
|
|
—
|
|
|
—
|
|
|
1%
|
|
—
|
|
|
|
|
Total Consoles
|
|
66%
|
|
66%
|
|
60%
|
|
53%
|
|
64%
|
|
|
|
Mobile
|
|
7%
|
|
6%
|
|
7%
|
|
11%
|
|
9%
|
|
|
|
PlayStation Handhelds
|
|
1%
|
|
1%
|
|
1%
|
|
2%
|
|
2%
|
|
|
|
Nintendo Handhelds
|
|
1%
|
|
—
|
|
|
1%
|
|
1%
|
|
1%
|
|
|
|
Total Mobile and Handhelds
|
|
9%
|
|
7%
|
|
9%
|
|
14%
|
|
12%
|
|
|
|
PC
|
|
20%
|
|
25%
|
|
29%
|
|
30%
|
|
20%
|
|
|
|
Other
|
|
5%
|
|
2%
|
|
2%
|
|
3%
|
|
4%
|
|
|
|
Total GAAP Net Revenue %
|
|
100%
|
|
100%
|
|
100%
|
|
100%
|
|
100%
|
|
|
|
Xbox 360
|
|
31%
|
|
34%
|
|
22%
|
|
32%
|
|
30%
|
|
|
|
PLAYSTATION 3
|
|
30%
|
|
23%
|
|
17%
|
|
34%
|
|
32%
|
|
|
|
Wii
|
|
3%
|
|
1%
|
|
1%
|
|
2%
|
|
2%
|
|
|
|
PlayStation 2
|
|
—
|
|
|
—
|
|
|
—
|
|
|
1%
|
|
—
|
|
|
|
|
Total Consoles
|
|
64%
|
|
58%
|
|
40%
|
|
69%
|
|
64%
|
|
|
|
Mobile
|
|
5%
|
|
8%
|
|
16%
|
|
8%
|
|
8%
|
|
|
|
PlayStation Handhelds
|
|
1%
|
|
2%
|
|
1%
|
|
2%
|
|
2%
|
|
|
|
Nintendo Handhelds
|
|
1%
|
|
—
|
|
|
1%
|
|
1%
|
|
2%
|
|
|
|
Total Mobile and Handhelds
|
|
7%
|
|
10%
|
|
18%
|
|
11%
|
|
12%
|
|
|
|
PC
|
|
26%
|
|
29%
|
|
38%
|
|
18%
|
|
21%
|
|
|
|
Other
|
|
3%
|
|
3%
|
|
4%
|
|
2%
|
|
3%
|
|
|
|
Total Non-GAAP Net Revenue %
|
|
100%
|
|
100%
|
|
100%
|
|
100%
|
|
100%
|
|
|
|
|
|
ELECTRONIC ARTS INC. AND SUBSIDIARIES
|
|
Unaudited Supplemental Financial Information and Business Metrics
|
|
(in millions, except per share data and headcount)
|
|
|
|
|
|
Q3
|
|
Q4
|
|
Q1
|
|
Q2
|
|
Q3
|
|
YOY %
|
|
|
|
FY12
|
|
FY12
|
|
FY13
|
|
FY13
|
|
FY13
|
|
Change
|
|
CASH FLOW DATA
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Operating cash flow
|
|
475
|
|
|
287
|
|
|
(244
|
)
|
|
(28
|
)
|
|
363
|
|
|
(24
|
%)
|
|
Operating cash flow - TTM
|
|
243
|
|
|
277
|
|
|
307
|
|
|
490
|
|
|
378
|
|
|
56
|
%
|
|
Capital expenditures
|
|
44
|
|
|
44
|
|
|
31
|
|
|
25
|
|
|
25
|
|
|
(43
|
%)
|
|
Capital expenditures - TTM
|
|
149
|
|
|
172
|
|
|
171
|
|
|
144
|
|
|
125
|
|
|
(16
|
%)
|
|
BALANCE SHEET DATA
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Cash and cash equivalents
|
|
1,242
|
|
|
1,293
|
|
|
919
|
|
|
871
|
|
|
1,158
|
|
|
(7
|
%)
|
|
Short-term investments
|
|
406
|
|
|
437
|
|
|
444
|
|
|
351
|
|
|
275
|
|
|
(32
|
%)
|
|
Marketable equity securities
|
|
143
|
|
|
119
|
|
|
76
|
|
|
93
|
|
|
59
|
|
|
(59
|
%)
|
|
Receivables, net
|
|
526
|
|
|
366
|
|
|
111
|
|
|
643
|
|
|
382
|
|
|
(27
|
%)
|
|
Inventories
|
|
69
|
|
|
59
|
|
|
60
|
|
|
71
|
|
|
59
|
|
|
(14
|
%)
|
|
Deferred net revenue (packaged goods and digital content)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
End of the quarter
|
|
1,439
|
|
|
1,048
|
|
|
584
|
|
|
953
|
|
|
1,213
|
|
|
|
|
Less: Beginning of the quarter
|
|
849
|
|
|
1,439
|
|
|
1,048
|
|
|
584
|
|
|
953
|
|
|
|
|
Change in deferred net revenue (packaged goods and digital content)
|
|
590
|
|
|
(391
|
)
|
|
(464
|
)
|
|
369
|
|
|
260
|
|
|
|
|
STOCK-BASED COMPENSATION
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Cost of goods sold
|
|
—
|
|
|
1
|
|
|
1
|
|
|
—
|
|
|
—
|
|
|
|
|
Marketing and sales
|
|
7
|
|
|
8
|
|
|
7
|
|
|
8
|
|
|
7
|
|
|
|
|
General and administrative
|
|
11
|
|
|
7
|
|
|
9
|
|
|
9
|
|
|
7
|
|
|
|
|
Research and development
|
|
30
|
|
|
25
|
|
|
22
|
|
|
27
|
|
|
25
|
|
|
|
|
Total Stock-Based Compensation
|
|
48
|
|
|
41
|
|
|
39
|
|
|
44
|
|
|
39
|
|
|
|
|
EMPLOYEES
|
|
9,043
|
|
|
9,158
|
|
|
9,225
|
|
|
9,224
|
|
|
9,370
|
|
|
4
|
%
|

Electronic Arts Inc.
Rob Sison, 650-628-7787
Vice President,
Investor Relations
rsison@ea.com
Jeff
Brown, 650-628-7922
Senior Vice President, Corporate Communications
jbrown@ea.com
Source: Electronic Arts Inc.
News Provided by Acquire Media