The Next Generation of Fighting Begins Spring of 2014 on Xbox One and
PlayStation 4
REDWOOD CITY, Calif.--(BUSINESS WIRE)--
Electronic Arts Inc. (NASDAQ: EA) announced today the gameplay features
for EA
SPORTSTM UFC®. Powered by EA
SPORTS IGNITE technology, feel the fight as the action, emotion,
and intensity inside the Octagon™ are brought to life in ways that were
never before possible in a video game. The next generation of mixed
martial arts fighting begins spring of 2014 when EA SPORTS UFC is
released for the Xbox One and the PlayStation®4.
"We are very excited to deliver the most realistic fighting experience
ever achieved," said Dean Richards, General Manager, EA SPORTS UFC.
"With a talented and experienced team at the helm, and powered by EA
SPORTS IGNITE, we've created a gameplay feature set for EA SPORTS UFC
where every fighter, every strike, every takedown and submission will
bring you inside the Octagon like no game ever has before."
"I couldn't be more excited about the work that the team at EA SPORTS
has done on the upcoming UFC game," said Dana White, President, UFC.
"It's been a great partnership and even though it is still early in
development, the game looks amazing. It will be groundbreaking! Fans of
all combat sports will love it and have a lot to look forward to in the
spring of 2014."
EA SPORTS UFC Gameplay Features
Watch the EA
SPORTS UFC Official E3 2013 Trailer - Feel the Fight
-
MMAi — A mixed martial artist's mind is as important as his
heart. Every licensed fighter in the game will have changing goals and
fight plans, based on their real-life tendencies and each fight
situation. Stop their Plan A, and they will adapt to Plan B or C. Down
on the scorecards, look for the AI to end the fight with a knockout or
a submission. A smarter opponent equals a more challenging and
unpredictable fight.
-
Real-Time Exertion — A UFC bout is one of the most physically
demanding sports on the planet requiring mixed martial artists to give
it their all with every movement. Real-Time Exertion brings each
moment of that action to life in your gameplay experience. Through
real-time vein popping, skin discoloration, muscle flex, as well as
signs of fatigue setting in through the course of each round, you will
witness the effort it takes to be one of the best fighters in the
world.
-
Fighter Likeness and Facial Animations — EA SPORTS UFC
will set a new bar for character likeness and emotion in gaming. Every
single licensed fighter in the game has been created from high
resolution 3D head and body scans to deliver revolutionary character
likeness and authenticity. Powered by EA SPORTS IGNITE, new facial
animation technology delivers more expression, emotion and will
communicate greater sense of awareness and intelligence in the Octagon.
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Full Body Deformation — Until now, simulation of physical
contact between fighters was limited to bodies that barely made
contact with each other; as a result, they looked and behaved like
action figures made of plastic rather than elite athletes. The team
that revolutionized sports by bringing authentic physics to Fight
Night changes the game again with an all-new, full-body deformation
system that moves and displaces the fighter's flesh in real time. For
the first time, the strength of every submission and power of every
strike will truly make an impression.
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Precision Movement — MMA is a sport of inches, where every step
counts and every movement matters. Powered by EA SPORTS IGNITE, the
Precision Movement locomotion system grounds the fighters, eliminating
unrealistic slipping and sliding across the canvas. More realistic
physics-driven movement delivers more realistic action as the
overall transfer of energy from the ground up delivers more impactful
and believable strikes and takedowns.
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Dynamic Striking — A mixed martial artist uses the environment
to his advantage and for the first time in a UFC game, you can too. A
dynamic environment allows you to pull off jaw-dropping moves using
the Octagon, including roundhouse kicks, superman punches and much
more. Combine those abilities with the best striking technology in the
industry and that one perfect strike could change the fight.
-
Strategic Submission Battles — To own the belt, you have to be
dominant on your feet and on the mat. EA SPORTS UFC reinvents the
ground game to create a battle for position and control that captures
the strategy of a submission battle. Like the real sport, in EA SPORTS
UFC fighters will work through multiple stages as they work to advance
or escape from a fight-ending submission.
-
Real Damage — Every fighter knows that one good shot can ruin
your day. EA SPORTS UFC introduces a non-linear damage system which
can result in big damage coming from a single strike. The system
produces a greater variety of cuts and contusions that is true-to-life
and has never been possible in a simulation fighting game.
EA SPORTS IGNITE blends new technology with the best rendering,
run-time physics, animation, intelligence, locomotion, and online
systems from across EA into one powerful, new engine. Athletes will
possess human-like intelligence for advanced decision-making, players
will have the agility required to change speeds and directions with true
athletic motion, and living worlds will make the game experience as rich
and dynamic as real-world stadiums and arenas. To see how EA SPORTS
IGNITE will power EA SPORTS games on next generation consoles, visit the EA
SPORTS IGNITE website.
Assets:
To download assets, please visit the EA press site at http://info.ea.com.
Visit the EA
SPORTS UFC website for more details.
EA SPORTS UFC is in development at EA Canada in Vancouver and has
not yet been rated by the ESRB or PEGI; visit www.esrb.org
and www.pegi.info
for more information. Become a fan of EA
SPORTS UFC on Facebook and follow
us on Twitter.
EA SPORTS is one of the leading sports entertainment brands in the
world, with top-selling videogame franchises, award-winning interactive
technology, fan programs and cross-platform digital experiences. EA
SPORTS creates connected experiences that ignite the emotion of sports
through industry-leading sports videogames, including Madden NFL
football, FIFA Soccer, NHL® hockey, NBA LIVE basketball,
NCAA® Football, Tiger Woods PGA TOUR® golf, SSX,
and EA SPORTS UFC. For more information about EA SPORTS,
including news, video, blogs, forums and game apps, please visit www.easports.com.
For more information about EA SPORTS, including news, video, blogs,
forums and game apps, please visit www.easports.com
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About Electronic Arts
Electronic Arts (NASDAQ: EA) is a global leader in digital interactive
entertainment. The Company delivers games, content and online services
for Internet-connected consoles, personal computers, mobile phones and
tablets. EA has more than 285 million registered players and operates in
75 countries.
In fiscal year 2013, EA posted GAAP net revenue of $3.8 billion.
Headquartered in Redwood City, California, EA is recognized for a
portfolio of critically acclaimed, high-quality blockbuster brands such
as The Sims™, Madden NFL, FIFA Soccer, Need for Speed™, Battlefield™ and
Mass Effect™. More information about EA is available at www.ea.com/news.
The Sims, Need for Speed, Mass Effect and Battlefield are trademarks of
Electronic Arts Inc. and its subsidiaries. John Madden, NFL and FIFA are
the property of their respective owners and used with permission. EA
SPORTS UFC is an Officially Licensed Product of Zuffa LLC. All
Rights Reserved.

EA SPORTS
Duke Indrasigamany, 604-456-3150
Manager,
Communications
dukei@easports.com
Colin
Macrae, 604-456-3685
Sr. Director, Communications
cmacrae@easports.com
Source: Electronic Arts Inc.
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