PROVIDENCE, R.I.--(BUSINESS WIRE)--
The quest for glory continues in Amalur! EA, 38 Studios, and Big Huge
Games unveiled The Legend of Dead Kel™, the first downloadable
content (DLC) pack for Kingdoms of Amalur: Reckoning™, the
critically acclaimed open-world action role-playing game. Featuring
a mysterious tale of intrigue, danger and dark magic on the island of
Gallows End, players will encounter shadowy characters and new enemies,
and will experience a host of new side quests, treacherous battles and
exciting new challenges. The Legend of Dead Kel gives players
access to Gallows End, a gigantic new continent to explore where players
claim ownership of a vast personal estate and experience new weapons,
Twists of Fate and other perks against new enemies. The Legend of
Dead Kel will be available starting on March 20, 2012 on
Xbox Live, PlayStation®Network, Origin™ and Steam.
The Legend of Dead Kel DLC and the story of Gallows End will
feature:
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An Epic New Questline — The Legend of Dead Kel is only
part of the story of Gallows End. It intertwines with numerous side
quests, multiple dungeons to explore and a colorful cast of characters
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New Enemies, Dungeons, Items — Multiple new enemies and enemy
variants, a new dungeon type: Dverga Fastings, three new Twists of
Fate, eight new armor sets, eight new shields and 18 new unique weapons
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The Ultimate Player Housing — Gravehal Keep is more than just
player housing, it's a massive estate with multiple buildings and a
full retinue of retainers, each with their own back stories, side
quests, perks and quirks
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Tons more to Explore — The Legend of Dead Kel DLC adds
in more than 15% of additional land to traverse and explore in the
already massively expansive world that is Amalur
Kingdoms of Amalur: Reckoning has gained critical acclaim in its
first weeks since launch. Claiming "Kingdoms of Amalur: Reckoning
will be discussed when Game of the Year 2012 rolls around," IGN
scored Reckoning 9 out of 10. Kingdoms of Amalur: Reckoning was
brought together by a stellar team of creative minds that joined World
Series Champion pitcher and founder of 38 Studios, Curt Schilling,
including 24-time New York Times bestselling author R.A. Salvatore who
created Amalur's 10,000-year history, Spawn creator Todd
McFarlane who lent his signature visual style to the artistry of the
game, and Ken Rolston, internationally celebrated game designer.
Kingdoms of Amalur: Reckoning brings open-world exploration and
unparalleled action and combat together in the ultimate RPG experience.
With near infinite combinations of destinies, abilities, weapons, items
and special moves, players are able to customize their play experience
to suit any play style. By reweaving their fate, they can retool and
totally rebuild their hero in the midst of their adventure. Within Reckoning,
players will immerse themselves in a world filled with extraordinary
landscapes, mysterious cities, colorful characters and fantastic
creatures exploring an entirely new universe where every building, tree,
and creature has a clear and defined history.
Developed by 38 Studios, a subsidiary of Big Huge Games in Baltimore,
Maryland and 38 Studios in Providence, Rhode Island, Kingdoms of
Amalur: Reckoning is available now in North America and Europe for
the Xbox 360® videogame and entertainment system, PlayStation®3 computer
entertainment system and PC. Learn more about Kingdoms of Amalur:
Reckoning by visiting www.Reckoning.com
or follow us on Facebook (http://facebook.com/ReckoningTheGame)
and on Twitter (http://twitter.com/ReckoningGame).
Press assets for Kingdoms of Amalur: Reckoning are available at www.info.ea.com.
About 38 Studios
38 Studios, LLC, an entertainment and IP creation company founded in
2006 by Curt Schilling, is developing an original fantasy IP driven by
the creative and artistic visions of pop-culture icons R. A. Salvatore
and Todd McFarlane. Entertainment products will include a massively
multiplayer online game, novels, comics, toys, console games, movies,
TV, and more. For more information, visit www.38studios.com.
About Electronic Arts
Electronic Arts (NASDAQ:EA) is a global leader in digital interactive
entertainment. The Company's game franchises are offered as both
packaged goods products and online services delivered through
Internet-connected consoles, personal computers, mobile phones and
tablets. EA has more than 100 million registered players and operates in
75 countries.
In fiscal 2011, EA posted GAAP net revenue of $3.6 billion.
Headquartered in Redwood City, California, EA is recognized for
critically acclaimed, high-quality blockbuster franchises such as The
Sims™, Madden NFL, FIFA Soccer, Need for Speed™, Battlefield, and Mass
Effect™. More information about EA is available at http://info.ea.com.
EA, The Sims and Need for Speed are trademarks of Electronic Arts Inc.
Mass Effect is a trademark of EA International (Studio and Publishing)
Ltd. John Madden, NFL and FIFA are the property of their respective
owners and used with permission. Xbox 360 is a trademark of the
Microsoft group of companies. PlayStation is a registered trademark of
Sony Computer Entertainment Inc. All other trademarks are the property
of their respective owners.

Electronic Arts
Melissa Ojeda, 650-628-7870
Publicist
mojeda@ea.com
Amanda
Taggart, 650-628-2974
PR Director
ataggart@ea.com
Tammy
Levine, 650-628-7223
VP, Worldwide PR
tlevine@ea.com
or
38
Studios
Adam Kahn, 401-243-8373
PR Director
akahn@38studios.com
Source: Electronic Arts
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