REDWOOD CITY, Calif., Jan 11, 2010 (BUSINESS WIRE) -- Electronic Arts (NASDAQ: ERTS) today announced that it expects GAAP and
non-GAAP net revenue and earnings per share for the fiscal year ending
March 31, 2010 to be below the financial guidance previously provided on
November 9, 2009. Revised fiscal year 2010 expectations are primarily
the result of weakness for EA and the overall packaged goods sector in
Europe in December, and a product mix shift to lower margin distribution
products in the December quarter, primarily in North America.
Fiscal Third Quarter - Ended December 31, 2009
GAAP net revenue is expected to be $1.227 billion to $1.247 billion and
GAAP diluted loss per share is expected to be in the range of $0.24 to
$0.32. Non-GAAP net revenue is expected to be $1.33 billion to $1.35
billion. Non-GAAP earnings per share are expected to be in the range of
$0.29 to $0.33. In the table provided below, Electronic Arts has
provided a reconciliation of the most comparable GAAP financial measure
to the non-GAAP financial measures used in this press release.
Fiscal Year 2010 Expectations - Ending March 31, 2010
GAAP net revenue is expected to be $3.6 billion to $3.675 billion for
fiscal year 2010 versus prior guidance of $3.6 billion to $3.9 billion.
GAAP diluted loss per share is expected to be in the range of $1.94 to
$2.24 for fiscal year 2010 versus prior guidance of $1.20 to $2.05. GAAP
guidance does not include the impact of tax-related charges that may
arise in connection with the Playfish integration.
Non-GAAP net revenue is expected to be $4.125 billion to $4.2 billion
for fiscal year 2010 versus prior guidance of $4.2 billion to $4.4
billion. Non-GAAP earnings per share are expected to be in the range of
$0.40 to $0.55 for fiscal year 2010 versus prior guidance of $0.70 to
$1.00.
Conference Call
Electronic Arts will host a conference call today, January 11, 2010 at
2:00 pm PT (5:00 pm ET) to discuss the information contained in this
press release. Participants may access the conference call live through
a dial-in number or via webcast (http://investor.ea.com).
The live dial-in number is 877-440-5807, access code 220497. A dial-in
replay of the conference call will be available until January 18, 2010
at 719-457-0820, access code 220497. A webcast archive of the conference
call will be available for one year at http://investor.ea.com.
Non-GAAP Financial Measures
Expected non-GAAP net income excludes the following items from expected
GAAP net income (USD, in millions):
| | | |
Three Months
Ended December 31, 2009
| | | |
Fiscal Year
Ending March 31, 2010
|
|
Change in deferred net revenue (packaged goods and digital content)
| | | |
$103
| | | |
$525
|
|
Estimated stock-based compensation
| | | |
42
| | | |
165 to 170
|
|
Amortization of intangible assets
| | | |
17
| | | |
60 to 65
|
|
Restructuring charges
| | | |
100 to 105
| | | |
150 to 160
|
|
Losses on strategic investments
| | | |
1
| | | |
25
|
|
Loss on lease obligation
| | | |
0
| | | |
14
|
|
Difference between the Company's GAAP and non-GAAP tax expenses*
| | | |
(67) to (76)
| | | |
(103) to (131)
|
* The Company applies a fixed, long-term projected tax rate of 28
percent to its non-GAAP financial results.
To supplement the Company's unaudited condensed consolidated financial
statements presented in accordance with GAAP, Electronic Arts uses
certain non-GAAP measures of financial performance. The presentation of
these non-GAAP financial measures is not intended to be considered in
isolation from, as a substitute for, or superior to, the financial
information prepared and presented in accordance with GAAP, and may be
different from non-GAAP financial measures used by other companies. In
addition, these non-GAAP measures have limitations in that they do not
reflect all of the amounts associated with the Company's results of
operations as determined in accordance with GAAP. These non-GAAP
financial measures exclude the following items, as applicable in a given
reporting period, from the Company's unaudited condensed consolidated
statements of operations:
-
Acquired in-process technology
-
Amortization of intangibles
-
Certain abandoned acquisition-related costs
-
Change in deferred net revenue (packaged goods and digital content)
-
Goodwill impairment
-
Loss on lease obligation and facilities acquisition
-
Loss on licensed intellectual property commitment
-
Losses (gains) on strategic investments
-
Restructuring charges
-
Stock-based compensation
-
Income tax adjustments
Electronic Arts may consider whether other significant non-recurring
items that arise in the future should also be excluded in calculating
the non-GAAP financial measures it uses.
Electronic Arts believes that these non-GAAP financial measures, when
taken together with the corresponding GAAP financial measures, provide
meaningful supplemental information regarding the Company's performance
by excluding certain items that may not be indicative of the Company's
core business, operating results or future outlook. Electronic Arts'
management uses, and believes that investors benefit from referring to,
these non-GAAP financial measures in assessing the Company's operating
results both as a consolidated entity and at the business unit level, as
well as when planning, forecasting and analyzing future periods. These
non-GAAP financial measures also facilitate comparisons of the Company's
performance to prior periods.
Safe Harbor for Forward-Looking Statements
Some statements set forth in this release, including Electronic Arts'
expectations of its financial performance for the fiscal third quarter
ended December 31, 2009 and fiscal year 2010 guidance information,
contain forward-looking statements that are subject to change.
Statements including words such as "anticipate", "believe", "estimate"
or "expect" and statements in the future tense are forward-looking
statements. These forward-looking statements are preliminary estimates
and expectations based on current information and are subject to
business and economic risks and uncertainties that could cause actual
events or actual future results to differ materially from the
expectations set forth in the forward-looking statements. Some of the
factors which could cause the Company's results to differ materially
from its expectations include the following: sales of the Company's
titles during the remainder of fiscal year 2010; the general health of
the U.S. and global economy and the related impact on discretionary
consumer spending; fluctuations in foreign exchange rates; consumer
spending trends; the Company's ability to manage expenses; the
competition in the interactive entertainment industry; the effectiveness
of the Company's sales and marketing programs; timely development and
release of Electronic Arts' products; the consumer demand for, and the
availability of an adequate supply of console hardware units (including
the Xbox 360(R) video game and entertainment system, the PLAYSTATION(R)3
computer entertainment system and the Wii(TM)); the Company's ability to
predict consumer preferences among competing hardware platforms; the
financial impact of the Playfish acquisition and potential future
acquisitions by EA; the Company's ability to realize the anticipated
benefits of acquisitions; the seasonal and cyclical nature of the
interactive game segment; the Company's ability to attract and retain
key personnel; changes in the Company's effective tax rates; the
performance of strategic investments; the impact of certain accounting
requirements, such as the Company's ability to estimate and recognize
goodwill impairment charges and make tax valuation allowances; adoption
of new accounting regulations and standards; potential regulation of the
Company's products in key territories; developments in the law regarding
protection of the Company's products; the Company's ability to secure
licenses to valuable entertainment properties on favorable terms; the
stability of the Company's key customers, and other factors described in
the Company's Quarterly Report on Form 10-Q for the fiscal quarter ended
September 30, 2009. These forward-looking statements speak only as of
January 11, 2010. Electronic Arts assumes no obligation and does not
intend to update these forward-looking statements. In addition, the
preliminary financial results set forth in this release are estimates
based on information currently available to Electronic Arts. While
Electronic Arts believes these estimates are meaningful, they could
differ from the actual amounts that Electronic Arts ultimately reports
in its Quarterly Report on Form 10-Q for the fiscal quarter ended
December 31, 2009.
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is
a leading global interactive entertainment software company. Founded in
1982, the Company develops, publishes, and distributes interactive
software worldwide for video game systems, personal computers, wireless
devices and the Internet. Electronic Arts markets its products under
four brand names: EA(TM), EA SPORTS(TM), EA Mobile(TM) and POGO(TM). In fiscal 2009,
EA posted GAAP net revenue of $4.2 billion and had 31 titles that sold
more than one million copies. EA's homepage and online game site is www.ea.com.
More information about EA's products and full text of press releases can
be found on the Internet at http://info.ea.com.
EA, EA SPORTS, EA Mobile and POGO are trademarks or registered
trademarks of Electronic Arts Inc. in the U.S. and/or other countries.

SOURCE: Electronic Arts Inc.
Electronic Arts Inc.
Mary Vegh, 650-628-3916
Manager, Investor Relations
mvegh@ea.com
or
Jeff Brown, 650-628-7922
VP, Corporate Communications
jbrown@ea.com
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