Pandemic Studios The Lord of the Rings: Conquest in
Stores Now
LOS ANGELES, Jan 13, 2009 (BUSINESS WIRE) --
Pandemic(TM) Studios, a division of Electronic Arts Inc. (NASDAQ:ERTS)
announced today that The Lord of the Rings: Conquest(TM) for the
Xbox 360(R) video game and entertainment system, PLAYSTATION(R)3
computer entertainment system, PC and Nintendo DS(TM) platforms, is
available today in North America and January 16, 2009 in Europe.
In a partnership with New Line Cinema and The Saul Zaentz Company, The
Lord of the Rings: Conquest builds on "The Lord of the Rings"
universe of J.R.R. Tolkien as depicted by the Academy Award(R)-winning
films and thrusts players in to key moments of the story and on the
frontlines of the epic battles.
"'The Lord of the Rings' experience is something our team has been
passionate about delivering and we believe players will discover a
Middle-earth experience like no other," says Andrew Goldman, Pandemic
Studios co-founder and general manager. "Starting today 'The Lord of the
Rings' fans can choose to save The Shire or set to destroy it. Providing
that level of control and freedom is something we are proud to offer."
Created by the same team behind the best-selling Star Wars Battlefront(TM)
and Star Wars Battlefront(TM) II titles, The Lord of the
Rings: Conquest opens the fantasy world of Middle-earth
giving players the choice to join the powers of good or the forces of
evil, in the eternal struggle to control the One Ring.
"The Lord of the Rings: Conquest expands on the celebrated
game play found in the Star Wars Battlefront series, on every
level," says Josh Resnick, co-founder and general manager at Pandemic
Studios. "We developed a game that is fun, strategic and pushes the
boundaries of the renowned lore."
Players can choose to control their favorite heroes and villains
including Aragorn, Gandalf, the Witch-king, the Balrog and even the Dark
Lord Sauron. Players can also engage surrounding characters in the world
such as wargs and oliphaunts, control catapults and balistas, and even
play as giant creatures such as cave trolls and Ents. As well, fans can
play through the campaign modes cooperatively via online or split-screen
and relive their favorite battles competitively via four-player
split-screen or online with up to 16 players.
For more information on The Lord of the Rings: Conquest, please
visit: http://www.pandemicstudios.com/conquest.
About Pandemic Studios
Pandemic Studios is one of the world's premier developers of console and
PC entertainment and a wholly owned division of Electronic Arts Inc.
(NASDAQ:ERTS). Over its 10-year history, Pandemic Studios has
established a reputation for producing top-selling, award-winning and
cutting-edge original content and enhancing the value of existing
intellectual properties. Critical and retail hits include the
record-selling Star Wars Battlefront(TM), Star Wars Battlefront(TM)
II, and three original Pandemic Studios-created intellectual
properties: Mercenaries(TM), Destroy All Humans(TM), and Full
Spectrum Warrior(TM). Following the 2008 release of Mercenaries 2:
World in Flames(TM), Pandemic Studios is developing a number of new,
original titles for next-generation platforms including Saboteur(TM)
at its Los Angeles, California, and Brisbane, Australia, studio
locations. For more information on Pandemic Studios and its games,
please visit: http://www.pandemicstudios.com.
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is
the world's leading interactive entertainment software company. Founded
in 1982, the Company develops, publishes, and distributes interactive
software worldwide for video game systems, personal computers, cellular
handsets and the Internet. Electronic Arts markets its products under
four brand names: EATM, EA SPORTSTM, EA SPORTS
Freestyle TM and POGOTM. In fiscal 2008, EA posted
GAAP net revenue of $3.67 billion and had 27 titles that sold more than
one million copies. EA's homepage and online game site is www.ea.com.
More information about EA's products and full text of press releases can
be found on the Internet at http://info.ea.com.
About New Line Cinema
New Line Cinema continues to be one of the most successful independent
film companies. For more than 40 years, its mission has been to produce
innovative, popular, profitable entertainment in the best creative
environment. A pioneer in franchise filmmaking, New Line produced the
Oscar-winning The Lord of the Rings trilogy, which is a landmark in the
history of film franchises. New Line Cinema is a division of Warner Bros.
About Tolkien Enterprises
The Saul Zaentz Company d/b/a Tolkien Enterprises is the holder of
worldwide motion picture, legitimate stage, merchandising, and other
rights in J.R.R. Tolkien's literary works The Lord of the Rings
and The Hobbit. Tolkien Enterprises has been producing and
licensing films, stage productions and merchandise based on Tolkien's
works for more than 30 years. Its headquarters are in Berkeley,
California, and its website may be found at www.tolkien-ent.com.
EA, EA SPORTS, EA SPORTS Freestyle, POGO, Pandemic, Mercenaries,
Mercenaries 2: World in Flames, Full Spectrum Warrior, Destroy All
Humans and Saboteur are trademarks or registered trademarks of
Electronic Arts Inc. in the U.S. and/or other countries. All The Lord of
the Rings related content other than content from the New Line trilogy
of The Lord of the Rings films (C) 2004-2008 The Saul Zaentz Company d/b/a
Tolkien Enterprises ("SZC"). All Rights Reserved. The Watcher logo, "The
Lord of the Rings: Conquest" and the names of the characters, items,
events and places therein are trademarks of SZC under license to
Electronic Arts Inc. All content from The Lord of the Rings film trilogy
(C) MMV-MMVII New Line Productions, Inc. All Rights Reserved. Star Wars
Battlefront(TM) and Star Wars Battlefront(TM) II are trademarks and/or
registered trademarks of Lucasfilm Entertainment Company Ltd.
"PlayStation" and "PLAYSTATION" are registered trademarks of Sony
Computer Entertainment Inc. Microsoft, Xbox and Xbox 360 are trademarks
of the Microsoft group of companies. Nintendo DS is a trademark of
Nintendo. All other trademarks are the property of their respective
owners.
SOURCE: Electronic Arts Inc.
For Pandemic Studios
Tom Stratton, 310-450-5199
tstratton@pandemicstudios.com
or
For Electronic Arts
Tammy Schachter, 650-628-7223
tschachter@ea.com
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