REDWOOD CITY, Calif.--(BUSINESS WIRE)--Aug. 18, 2006--Epic Games
and Electronic Arts Inc. (NASDAQ:ERTS) today announced that they have
entered into a license agreement for EA to adopt the Unreal® Engine
3 for use in several next-generation titles that are currently under
development. With the largest studio operation in the world, EA
employs a variety of engines, tools and technologies to best serve the
needs of each game and development team.
Unreal Engine 3 is a vast array of core technologies, content
creation tools, and support infrastructure used for developing
next-generation console and PC games. The Unreal Engine has been
designed to ease content creation and programming, with the goal of
putting as much power as possible in the hands of artists with minimal
programmer assistance; and to give programmers a highly modular and
extensive framework for building, testing, and shipping games in a
wide range of genres.
Paul Lee, president of EA studios commented, "At EA, we give our
development teams the tools they need to make great games. We license
cutting edge tools like the Unreal Engine 3 and combine them with our
own systems to create state-of-the-art development technology."
"We're obviously thrilled to license Unreal Engine 3 to EA, the
world leader in our industry," said Mark Rein, Vice President, Epic
Games, Inc. "They have extremely talented development teams, and we're
excited to see how they apply our technology to their high profile
game projects."
About Epic Games
Epic Games Inc., based in Raleigh, NC and established in 1991, is
a developer of cutting-edge computer and video games. The company is
best known as the creator of hit PC 3D action games Unreal and Unreal
Tournament, both award-winning blockbuster hits having sold over one
million copies, and the upcoming Gears of War. Epic is also
responsible for the Unreal Engine, which is the underlying technology
for a wide range of games, including 2002 Console Game of the Year
winner, Tom Clancy's Splinter Cell ™ from Ubi Soft; PC Gamer's 2000
Game of the Year, Deus Ex from Ion Storm/Eidos; America's Army:
Special Forces, from the United States Army, and Harry Potter and the
Sorcerer's Stone (PC) from Electronic Arts. Additional information can
be obtained through Epic's Web site at www.epicgames.com
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City,
California, is the world's leading interactive entertainment software
company. Founded in 1982, the company develops, publishes, and
distributes interactive software worldwide for videogame systems,
personal computers and the Internet. Electronic Arts markets its
products under four brand names: EA SPORTS™, EA™, EA SPORTS
BIG™ and POGO™. In fiscal 2006, EA posted revenue of $2.95
billion and had 27 titles that sold more than one million copies. EA's
homepage and online game site is www.ea.com. More information about
EA's products and full text of press releases can be found on the
Internet at http://info.ea.com.
Electronic Arts, EA, EA SPORTS, EA SPORTS BIG and POGO are
trademarks or registered trademarks of Electronic Arts Inc. in the
U.S. and/or other countries.
Unreal, Unreal Tournament and Gears of War are trademarks or
registered trademarks of Epic Games Inc. in the U.S. and/or other
countries. All Rights Reserved.
CONTACT: Electronic Arts
Trudy Muller, 650-628-7323
tmuller@ea.com
SOURCE: Electronic Arts Inc.